The
Challenge:
The challenge for
the Victorian Government was to realise
the full potential of the entertainment
software industry in Victoria. At
the heart of this challenge was the
need to correct the deficiencies in
the entertainment software industry.
Due to an absence of infrastructure
that is required to support the development
of games, talented people with unique
ideas were unable to commercialise
their concepts.
Victoria has a wealth
of creative and technical resources
capable of producing content for the
global entertainment software industry.
Despite this, and the significant
growth in the entertainment software
industry, the challenge was compounded
by the ‘dot.com’ crash
and the subsequent effect on the perception
of ‘incubators’ from investors.
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